We’re taking a massive 25% off our VIP and Abel Runners Club gift memberships until the end of November! They’re the perfect gift for your friends and family – or for yourself!
Get unlimited access to 500+ missions, plus our Zombies, Run! 5K training app and The Walk, a spy thriller where you walk the length of Great Britain. And in ZR, you can customise your zombie chases and play Interval Training and Airdrop Mode!
With VIP you’ll get everything above PLUS every virtual race we’ve made, including this year’s multi-part epic Jack and Eugene’s World Tour! Each race comes with exclusive story extras including secret websites, emails, puzzles, minigames, and access to our private forum!
This offer is only available until 30th November, so there’s never been a better time to join!
Between releasing the Home Front Home Workouts, and our tenth Virtual Race, it’s hard to believe that our first round of New Adventures submissions only took place a year ago and we’re in the process of recording the last of them! We’ve come a long way since then and are currently working our way through our second round of submissions to find our next set of exciting stories.
With that underway, we are taking a look at the New Adventures that we’ve released over the last year!
Between the Lines
A man with mysterious motives, a long abandoned house and a secret that bled into the ground itself. Put your headphones in and enjoy this thrilling audiobook ‘Never Alone’! But there may be more than meets the ear in this deadly tale, by Tom Crowley (Wooden Overcoats podcast).
Genre: Mystery, horror
Length: 1 Episode
A Study in Ichor
A stolen watch, a fleet-footed thief, and the project to build London’s underground railway lead to the discovery of a darker secret lurking in the city’s underbelly. You’d better keep your wits about you in this New Adventure from the Zombies, Run! team.
Genre: Horror, adventure
Length: 5 Episodes
Join crusading journalist Nellie Bly as she races to travel around the world in under 80 days. This five-part series by Jessica Wright Buha (Unwell podcast) will take you on a whistle stop tour of the globe in the late 1800s, as Nellie sets off from New York in an attempt to beat the time of Jules Verne’s famous novel.
Genre: Historical adventure
Length: 5 Episodes
Welcome to SolFleet! As a member of a salvage crew, you explore the remains of spaceships, recover abandoned supplies, information, and sometimes people. But when a ship missing for a decade emerges from hiding, you might have bigger problems than meeting your salvage quota in this New Adventure from Mur Lafferty (EscapePod, Ditch Diggers, Six Wakes), and Alasdair Stuart (Escape Artists podcast).
Genre: Sci-fi, adventure
Length: 3 Episodes
As a technical intern working to gather data on Mt. Archie, you expected the work to be hard – you didn’t expect it to be life threatening. When you pick up abnormal readings from the mountain, it’s clear that an eruption is imminent, and you’re in the blast radius, in this two-part New Adventure by Alex Acks (Superhero Workout, Hunger Makes the Wolf).
Genre: Action, science
Length: 2 Episodes (1 training mission + 10K race)
A top secret research outpost beneath the ice has made an amazing discovery – living dinosaurs! But some of the research team have gone missing, and there’s evidence of sabotage. You’ll need to move quickly to save your people before the dinos get them, in this thrilling race from Andrea Phillips (The Walk, America Inc.)
Genre: Action, adventure
Length: 3 episodes (2 training missions +5K/10K race)
Dare you go into the woods at night? You’re a mercenary hired to protect one small girl visiting a relative, but there’s a monster on the loose, and grandmother’s house is so very far away. You’d better move quickly, because there are worse things than wolves waiting in the dark, in this creepy tale by Corvyn Appleby.
Genre: Horror, dark fantasy
Length: 1 Episode
Pandora Haze’s Venus colony is a marvel of engineering. But something has gone very wrong. With the colony out of contact for weeks, you are sent in as the rescue squad. Will you find the survivors there? Or is there something much worse waiting for you?
Genre: Sci-fi Horror
Length: 5 Episodes
Run Olympus Mons
Put on your space suit and travel across the surface as Mars as you climb the tallest mountain in the solar system – Olympus Mons. With your guide, scale cliffs and cross craters as you learn about the history and science of the red planet.
Length: 1 Episode
A letter from the Roman Emperor could lead to peace between your camp, and the Pictish forces you’re at war with. But there’s a dark plan afoot, and worse things than enemy warriors in the world. Travel back to Roman Britain and encounter some familiar faces in this New Adventure from the Zombies, Run! team.
Length: 5 Episodes
Created over the course of millions of years, the Grand Canyon is one of the wonders of the natural world. In this 5k or 10k mission by Alex Acks (Superhero Workout, Hunger Makes the Wolf), journey along the full 446km length of the Grand Canyon to explore its fascinating cultural and geological history.
Length: 2 Episodes (1 Training mission + 5K/10K race)
You have reached Silver Bells Matchmaking! For a consultation, press 1.
Can a matchmaking service using all the latest tech really find a perfect match? Antonia and Laura definitely think so, and have agreed to record a ringing endorsement for the company. But is wedded bliss truly on the horizon for the couple? Mistakes, missed connections, and meddling relatives, stand in the way of happiness in this romantic comedy by Emily Short (BBC Game Over, Sunless Sea).
Genre: Romantic comedy
Length: 1 Episode
In conjunction with Internet League Blaseball, we present to you this special broadcast! Become Blaseball star Pendleton Hampers as you take on the pitcher’s mound and the horrors that lie beyond. Run the bases as if your life depended on it!
Genre: Blaseball, weird
Length: 1 Episode
Lewis and Clark
Join your ChronoRun time travel companion as you embark on a journey across North America and learn about the trials and tribulation of Lewis and Clark’s expedition to the Pacific in this 2-part New Adventure by Alex Acks (Superhero Workout, Hunger Makes the Wolf).
Genre: Historical non-fiction
Length: 2 Episodes (1 Training Mission + 10K race)
Track the Ripper
Team up with Detective Marsh and Sergeant Swift to catch Jack the Ripper before the next attack!
Genre: Historical drama
Length: 1 Episode
Journey to the Centre of the Eye
Shrink down to the size of a photon, and explore the inner workings of your eye and how every part works together to allow you to see!
Length: 1 Episode (10K race)
Run the Solar System
From the heat of the sun, to the outermost icy planets, explore the breadth of our solar system. The race chronicles a journey from the Sun to Neptune, with a bonus astronaut training mission to prepare you for space!
Length: 2 Episodes (1 Training Mission + 10K race)
Run with the Ancestors
Travel back in time one million years to explore the earliest days of humans in Britain. Explore a landscape dominated by mammoths and sabre-toothed cats, and learn about the changing fortunes of the people who first set foot on this land.
Length: 1 Episode (5K or 10K race)
Run to the Deep
Explore the ocean, from the surface to depths of the abyss! Accompanied by explorer Pierre-Yves Cousteau, discover amazing seascapes and alien environments, and the creatures that live beneath the waves.
As professional zombie wranglers, it’s easy to pick out a favourite day of the year. Halloween of course (and also World Zombie Day on October 10th but that involves less chocolate and sweets)! The time of year when all the ghosts and ghouls rise from the grave, and we unleash the zombie hordes into the world for a night of doing the Monster Mash and dancing to Thriller.
But there’s worse than the rotting undead abroad! With Halloween just around the corner, we thought we’d take a look at some of the spookier goings on at Abel Township!
Warning! Spoilers Ahead!
An obvious choice perhaps, but this trio of Halloween themed missions are just what you need as the nights draw in.
Season 2 Halloween Missions
In Living Dead Girl, you help Jack and Eugene track down a lost artefact – the final record of a singer who died before it was released, and whose voice can be heard on a track she never recorded. Is this just an urban legend from the music world? Or is the record truly more than it seems?
In Horseplay, you head out for vital Halloween supplies for the festivities. But it’s dark outside, and there’s something on your trail. Is the creature following you just a figment of your imagination? Or are tales of the headless horseman real?
In Wai Chu Xiao Xin you join Sam on a trip to Chinatown to find supplies for a special meal, and to reminisce about his upbringing and the folklore of his childhood. Chinatown has been quiet for months, but is there something worse than zombies lying in wait?
SOS and You’re Rocking the Boat (Season 2 Missions 13+14)
A mysterious distress call summons Runner 5 to a wrecked cruise ship. The inhabitants had been trying to sit out the apocalypse at sea, but now they’re overwhelmed by zombies. As you venture into the heart of the vessel, the questions just keep coming. How did the ship know about you, and is there something worse than zombies lurking in the belly of the boat?
Ghost Town (Season 2 Mission 28)
There’s a thriving settlement gone dark on Rofflenet, and you’re sent to investigate with no idea of what you’ll find once you venture past the gates. Technical troubles? Zombies? Or has something more sinister taken its toll?
Old World (Season 3 Mission 36)
Liddlestone St. Crispin was never meant to be more than a tourist attraction – but the replica medieval walls definitely proved their worth when it came to the zombie apocalypse. But the residents want to burn it down, destroying vital information. It’s up to you, Exorcist Five, to get rid of the ghost haunting the town and find the information you need to save Abel!
History Repeating and Church of the Poison Mind (Season 4 Missions 13+14)
Follow the path of an ancient Edda on the trail of the origin of the zombie plague! From a sunken Viking village, to mysterious standing stones, to caverns hidden beneath the earth, will you find the knowledge that you seek? Or will the dead claim you at last?
Between the Lines (A New Adventure)
Take a gentle run through the park with an Active Listen audiobook! In ‘Never Alone’, a stranger arrives in town with motives that are far from pure. But is the story hitting closer to home than you realised?
The first of our comissioned New Adventures, Between the Lines is a story that’s sure to send shivers down your spine this Halloween!
Lots of things have changed since 2015. We’ve made 5 seasons of Zombies, Run!, created a board game and released a book!
We also started making our Virtual Races. The first race came out in October 2015 and now, in Spring 2020, we’re releasing our tenth Virtual Race, ‘Five’, where you will investigate the Abel Manor Murders and solve a crime that has been repeating down the generations.
In honour of this, we thought we’d do a roundup of ten races worth of medals!
Virtual Race 1 sees Runner 5 take part in a friendly race against other survivor settlements, to be the first to claim a golden surprise! But the other participants might not be all that they seem.
In Virtual Race 2, you are part of an elite taskforce, sent to infiltrate a town under lockdown, and disarm a nuclear device that could wipe out the UK!
With a deadly train of flu sweeping the country, Virtual Race 3 sends you into the abandoned remains of a high-tech pharmaceutical company to find the vaccine! but there are more than zombies hunting you down!
Virtual Race 4 sees you as part of the European Rescue Force, a squad dedicated to helping people trapped in emergency situations. You’re sent out to rescue a train caught in the middle of the Channel Tunnel, but there may be more going on than you realise.
Virtual Race 5, our first Halloween race, sees you investigating the dark arts, when a monster is summoned through a D&D game gone awry! But can you trust everyone around you?
Join Sara Smith in Virtual Race 6, and go up against Xenobia, an infamous thief, who has their sights set on the Crown Jewels! But the mysterious Xenobia is a wily enemy. Can you escape their clutches?
A mysterious scientist. An island of horrors. A clock running down to your escape! Virtual Race 7 sends you to Tomorrow Island on the trail of a scientific discovery that could save thousands of lives. But the island is filled with horrific monsters, and they’re not always who you’d expect.
It’s all aboard the New Oban Express in Virtual Race 8! A train at the cutting edge of technology makes its maiden voyage. But there’s a mysterious plague spreading through the country, and not everything on the train is up to code.
Roll up! Roll up! It’s all the fun of the fair in Virtual Race 9! A mysterious funfair has come to town, promising respite from the undead hordes. But there are worse things than zombies in store behind the gates.
It’s here! The Virtual Race 10 medal takes the form of an investigator’s badge as you try to solve the centuries old mystery at the heart of Abel Manor.
With the release of Run with the Ancestors, we now have ten New Adventures waiting for you to try in Zombies, Run!, and plenty more to come. Whether you’re waiting for Season 9, or need a break from Abel Township (impossible!), we’re sure you’ll find something to keep you company on your next run with the help of our handy guide!
I just need something to tide me over to Season 9! I miss Abel!
You should try some of our other missions set in the Zombies, Run! universe! We have the Race Missions, for longer stories set in Season 1, Supply missions for when you aren’t sure how long you want to run for, Interval Training, for when you want some more intensive training, and try catching up with Radio mode to satisfy the craving while you wait.
I do like zombies, but want something a bit more like The Walking Dead.
Try Dystopia Rising! This post-apocalyptic adventure sees you joining a band of mercenaries set to guarding a caravan of traders and travellers as they head towards a new settlement. But there are terrible things waiting in the woods, and secrets waiting around every corner.
I’m a bit of a sci-fi junkie and I’ve run out of episodes of The Expanse.
Check out Venus Rising!
Set in the future, you’re heading to Venus Colony One to investigate why the colony has cut off all communications. Explore the settlement, search for survivors, and discover the deep secrets of the planet.
I love sci-fi, but I’d like to learn more about space in reality!
We can do that! Escape orbit and train to be an astronaut, with Run the Solar System.
This British Science Association run will put you through your paces as a trainee astronaut, and then guide you through local space to explore the planets that make up our solar system.
Or you can learn about the surface of Mars, as you climb the tallest mountain in the solar system with Run Olympus Mons!
Let’s bring it back to Earth. I am a fan of science, but also… disaster movies!
Not a problem. We think you’ll love Volcano Race!
Become a technical intern for a team of Volcanologists studying Mt. Archie. But when the mountain erupts, you’ll have to run for your life to escape the ash and lava flow!
I like a bit of period drama, with a darker edge. Think Ripper Street or Sherlock Holmes.
Allow me to recommend Track the Ripper! Join up with the City of London police and explore the streets of Victorian London on the trail of a notorious killer.
No, more historical than that!
We understand! Delve into Rule Britannia! It’s Gladiator meets Zombies, Run! Travel almost 2000 years into the past and become Roman Legionary Quintus and help to stop a war with the Picts along with your good friend Sam. Eh… Samnium.
Even more historical! I mean, really historical!
If you want to go into the far reaches of history, then explore the origins of humanity itself in Run with the Ancestors!
This run from the British Science Association will take you a million years back in time, to the very earliest humans in Britain. Follow the development of our species and the landscape right up to the present day.
Ooooh, I do like documentaries! Do you have anything like the Blue Planet?
Go diving with expert explorers and scientists, and explore our oceans. Discover the incredible variety of life that the waters of our planet harbours, as you travel from the surface down to the blackest depths.
I’m not good with depths, but I do like the idea of exploring.
Then check out Lewis & Clark! You’ll travel back in time on a historical tour of an expedition to reach the west coast of the USA. See all the preparation that went into the expedition, and join it as they travel up the Missouri river and cross the Rockies on their way to the Pacific.
Whatever your interests, we’re sure that you’ll find something to get you running! What’s your favourite New Adventure?
In the run up to the Spring Virtual Race and Season 9 of Zombies, Run! we’ve been hard at work on the app, so it’s now more stable than ever!
On both Android and iPhone we have:
Added a New Adventure category screen. With nine New Adventures, and many more to come, we thought it was about time we made those easier to find
Added more useful information to the Support screen. It will now show your subscription status and ZombieLink username if you’re logged in, as well as the same information about app version and what type of phone you’re using.
Moved the Race Missions to the Season 1 Missions list. All you’ll need to do to reach them is tap Missions > Story Missions and scroll down to find these essential parts of the story!
On Android (version 8.6.2) we have:
Improved 5K run log display
Fixed Google Fit integration
Improved Navbar, Home, and Membership screen accessibility when using TalkBack
Fixed creating/editing Interval Training workouts for Legacy users
Fixed GPS setting for new users
Fixed Wear countdown bug
Added other bug fixes and performance improvements
On iPhone (version 8.6.1) we have:
Fixed mission unlocks not working for S1-3 (from 8.6.0)
Added various crash fixes and performance improvements
You might have noticed a change on the Missions screen in Zombies, Run!: the Races section has vanished!
But never fear, Races have not been removed from the app. Instead, they’re now in the Season 1 story list! This is because they’re an important part of the Season 1 storyline, and we wanted to make that more obvious. We’ve had plenty of people miss them while running because they were tucked away in a different section, and hopefully this will make them easier to find!
All you’ll need to do to reach them is tap Missions > Story Missions and scroll down to find the Abel Township and New Canton race missions. We haven’t changed how they work: Abel Runner’s Club members can run them all immediately, while free users can use their weekly unlock to get access.
Zombies are everywhere these days, and we don’t mean in a ‘do we really need another remake of a Romero film?’ way. As soon as you step outside the walls of your settlement, there’s a pretty good chance that you’ll spot at least one on the horizon.
You may think that one zombie is very much like another; they’re all just groaning corpses, right?
Wrong! There are as many variations on a zombie as there were zombie movies before the apocalypse. Knowing which kinds you’re likely to encounter in the wild could be what saves your life!
Your standard ambulatory zombie. Chances are you’ve already beaten in the skull of at least one of them. Seen in various states of decay. The fresher they are, the faster usually, but you’re still likely to be able to outpace them if you put on a burst of speed. Getting to the roof of a building can help if there’s only ladder access, as can climbing a tree.
The real danger comes when they’re in groups. A pack of zoms can quickly overwhelm you and all it takes is a scratch before you’re joining the horde. Always try to shake them off quickly, because one or two zombies tend to attract more, and over long distances, your stamina will give out long before theirs!
You’d think that zombies without legs would be pretty useless. However crawlers have their own special set of risks associated with them. These zombies have a nasty habit of hiding in undergrowth or under rubble, ready to nip at the ankles of the unwary like your former neighbour’s demonic chihuahua (before your neighbour became a zombie too).
Thankfully they’re even slower than normal shamblers, so as long as you’re careful, you should be able to escape them. If you’re travelling through fields, or areas with a lot of damaged buildings, it’s worth taking a long stick along with you to test out the ground and check for any nasty surprises.
These zombies are the worst that you’re likely to see on an everyday run. They’re fast enough to keep pace with a normal jog, and may even be able to speed up to catch you if you pick up the pace. Be prepared for a hell of a sprint if you encounter them.
However fast they are though, they’re no more agile than the normal undead, and no smarter either. Lose them by ducking through buildings, or climbing ladders to higher ground. The McShell maneuver is also a possibility here, although you’ll need to be pretty confident of your terrain to pull it off.
It’s been suggested that zombies are often driven to keep doing the same actions as they did before they died, albeit with more decay and risk of horrific death. Everyone has a story of that one zombie postman who kept shambling his route months after his death.
So what happens when you get groups of dedicated fans suddenly turned into zombies after a concert or event? Groupie zombies. These zoms tend to keep following the object of their affections no matter what. It has been rumoured that a zombified Taylor Swift is still out there, leading her own pack of obsessively loyal undead.
The best way to escape these zombies is to distract them with the voice or image of the person they’re obsessed with.
You’d think that you would be able to find sanctuary on the open ocean, or in the middle of a lake, but sadly, even the high seas are infested with the scourge of the undead.
These zombies tend to be even more rotted than the usual land-based monsters, and can often be found covered in sea weed, abandoned fishing lines, and the remains of long since punctured rubber rings. You might even see some weird barnacles or weird red coral growing into them.
Your best bet to evade these aquatic undead is to get up on dry land – they tend to fall apart fairly quickly once the water pressure isn’t holding them together!
Potentially more rumour than fact, it’s not difficult to find stories of organised zombies if you look on Rofflenet. There’s always someone with a tale of zombies marching in formation, or working together as more than a mindless horde. Supposedly there have even been sightings of zombies using tools and weapons!
Of course, most of these stories are probably just that – stories. Things got very confused during the apocalypse, and it’s easy to give the undead more credit than they deserve.
However, there are an awful lot of stories like this, and it’s not always possible to tell what is the post-apocalyptic community’s version of creepypastas and horrible coping mechanisms, and what may have a grain of truth to them.
Working on Zombies, Run! we’re lucky to have a very dedicated, creative and overall lovely fanbase. We try to celebrate that whenever we can, so we’ve been talking to some of our fans and would now like to introduce another of our fan interviews!
Today, we’re talking to Tom about creativity, and their favourite characters!
What got you into Zombies, Run! In the first place?
I think initially I saw a post about it on Tumblr, maybe around 2013. I was never one for physical exercise when I was younger, but thought that maybe this app could help kick things into motion. Now I can’t spend a single day without getting out and moving, even if it’s just a 30 minute walk. I came for the promise of zombie chases and stayed for the very lovable characters and the plots surrounding them. In fact, I don’t use the zombie chase feature that much nowadays.
Was there a point during your initial run of ZR which hooked you? A point where you went ‘yes! This is for me’?
I actually started listening to Radio Mode first because I didn’t know where to “properly” start. I think I listened up to the point where it’s official that Jack and Eugene are together and I think that’s what really hooked me. I remember thinking “wow, there’s queer representation in this game!”, I didn’t know at first and it made me really happy. After that, I ran a couple of regular story missions and everything just kind of fell even more into place as I met more characters and the plot developed.
Who is your favourite character, and why?
Picking favourites is always hard but I think my top three would be Eugene, Simon and Janine. I love Janine for her resourcefulness and her ability to make hard decisions, we’re quite the opposite in many ways but I adore her. In Simon I can see a few bits of myself and his story is one of the most compelling to me. Eugene is one of the characters that made me fall hard for Zombies, Run! as a whole. I mean, who doesn’t have a crush on that guy?
What was your best ZR experience?
I think the early days of my Zombies, Run! journey has some of the best moments. I used to walk around the fields at my parents’ place. It’d be at night, in the summer, and I’d mainly use the app to keep me company or make me take routes I hadn’t before. It has a very nostalgic feeling to it. The app really helped me get out of the house, even during hard days.
In short, I found Zombies, Run! at a very low point in my life. It helped take my mind off of difficult thoughts that’d occur when I was outside. It sounds cheesy but Zombies, Run! will probably always have a very special place in my heart. It’s helped me through a lot.
You draw a lot of cool artwork. Do you have a favourite ZR subject to make artwork of?
Thank you! Even though I tend to draw Simon or Jack and Eugene most of the time I usually just draw what I feel inspired to. Music is usually my go-to for inspiration so if a song that plays reminds me of a certain character then that’s probably who I’m going to draw. Overall I love drawing characters together, showing life in Abel and relationships without focusing on the zombies but rather people living together as a community.
What’s your favourite music to run to? (Spotify playlist would be great!)
I have a lot of different playlists for running, all in terrible disarray. I tend to go for music that makes me want to move. Sometimes pace matters but sometimes the most important thing is to feel energized. There’s a lot of CHVRCHES in all my playlists. I put together a short playlist with some songs from my other playlists for you guys.
Do you have any fanfic/fanart recommendations?
There are a lot of amazing creators in our community. I always feel a deep connection to the scenery in wubbelwubbwubb’s art. I don’t know how they do it but somehow they always manage to convey that deep nostalgic feeling I associate with Zombies, Run!.
Yariem-alkahen does some really funny art of some of homeboundrunnerfive’s text posts which I really enjoy. It’s nice how an app about the end of the world can be turned into humour and memes. The world needs more of that, especially during hard times.
Thank you Tom for speaking with me! You can find Tom on Tumblr and on Instagram!
The zombie apocalypse has put a strain on vital public services. No more nipping down the shops to pick up a pint of milk, no guarantee of finding a safe place to lie down after a hard day. It’s a dangerous world out there!
So it’s good to know that Abel Township has all the essential services you’d expect from a thriving post-apocalyptic settlement. Today, we’ll take a tour around the most essential features of Abel Township.
Runners are the lifeblood of any post-apocalyptic settlement, but they couldn’t function effectively without someone watching over them. The Comms building is the nerve centre of Abel Township, handling Runner missions, sending messages between settlements, and of course, hosting Abel’s very own radio station! Whether it’s guiding people around hordes of the ravenous undead, or entertaining inhabitants with music and chat, the Comms building is essential in keeping Abel running.
The Communications building is available straight away in Zombies, Run!, but you’ll earn some extras like the encryption substation during Season 2.
Sure, going grey may be the biggest threat to health around these days, but that doesn’t mean that we’re all suddenly immune to normal bugs and injuries. When running is essential for survival, a sprained or broken ankle can be a death sentence – and then there’s the inconvenient fact that the Junin-2 strain of ‘flu is still around! The hospital at Abel has everything that you need to keep you in physical health; bandages, syringes, and even carefully managed antibiotics! Overseen by Dr. Maxine Myers, you know that you’re in good hands!
The Hospital is available immediately in Zombies, Run!, but you can expand the scope of treatment during Season by adding extras like the Psych Centre and the Zombie Research Unit.
Water Treatment Plant
It’s not the most glamorous place, but the Water Treatment Plant might well be one of the most important. These days, finding clean, safe water is much more of a chore than simply opening a tap. Water-borne illnesses are no joke: a mild stomach bug before the apocalypse could lead to your last night on Earth today. This treatment plant means you can trust what you’re drinking, and it’s helped lighten the load on the hospital.
The water treatment plant was introduced in Season 2 Mission 7 ‘Mummy’s Hand’, where you escape from a zombie infested mansion with a little help from Jack and Eugene.
There’s no getting around it: strolling to the shops for a packet of biscuits is a distant dream these days. While Abel certainly has an impressive stock of tins, after a while even peaches in syrup loses their appeal. So at Abel, you’ll find everything you need to keep a settlement on the go. Much of the land has been turned over to growing grain and vegetables, and residents can even look forward to a nice boiled egg every few days, courtesy of the chicken coops. Rumour has it that they’ll be expanding to orchards and even goats in the coming months!
Farms are available immediately in Zombies, Run!, but you can add some extras like grain silos and greenhouses during the course of Season 2.
Sometimes running away just isn’t an option, which is why Abel’s Armoury is an essential feature when it comes to staying alive. From cricket bats and noisemakers for dangerous Runner missions, to guns and explosives to keep the gates clear of the grey menace, Abel is well-stocked. But just owning the weapons doesn’t do much; Abel is backed up with a trained force to patrol the walls and keep an eye out for threats. You’ll be sleeping soundly in no time!
The Armoury is available right from the word go in Zombies, Run!, but you can make things even safer in Abel with add-ons like Heavy Weapons Storage during Season 2.