A round-up of our many game modes

Zombies, Run! has changed a lot since its humble beginnings two years ago. We’ve added many more game modes and features and, with the impending launch of Zombies, Run! Season 3, this seems like the perfect time to take a look at what’s currently available in the game. We’ve got long runs and short runs, light hearted frolics and epic odysseys. There’s something for every runner and every gamer!


Season One

Where it all began: this 23-mission season throws you straight into the world after the zombie outbreak, and introduces you to the characters and stories of one of the last outposts of humanity: Abel Township.


Set during Season One, these seven supply missions are replayable, randomised runs during which the residents of Abel will request specific items for you to find. Great for when you don’t fancy listening to a whole mission, but still need to gather supplies to develop your township!


These special race missions are set during the latter part of Season One and differ from normal missions by requiring you to run a set distance. Six races exist in all: two 5ks, two 10ks and two 20ks. During these missions, the story progresses each time you hit a new distance milestone (rather than at the end of your songs). These are a must-play for Zombies, Run! completionists out there!

Season Two

Zombies, Run! Season Two includes a whopping 40 main missions, with 23 side missions. That’s 63 new runs, during which you investigate the mysterious Van Ark and find out how he was involved in the initial zombie outbreak.

Season Three

A new 60-mission season arrives in April: the next chapter in the war against the zombies. Zombies, Run! Season Three will be bigger than ever and take you further from Abel than you’ve ever been before…


Fancy a more light hearted run? Jack and Eugene’s Radio Abel will keep you entertained without having to worry about pesky zombies or saving the world.


Another special type of mission, Airdrop allows you to set your own airdrop waypoint using real world maps. Run to-and-from the waypoint and you’ll be fed a specially made mission, just for you.

Is that everything? Probably. For the next few weeks, at least…

Stats! Stats everywhere!

As previously mentioned Zombies, Run! Season 3 will feature plenty of improvements. Today we’re ready to reveal the game’s vastly improved Statistics page (still work-in-progress), which will give you a detailed breakdown of your running history and in-game activity.


Many of the stats you’re used to seeing on ZombieLink (and a few new ones) will now be also presented within the app, graphed week-by-week. Along with tracking running stats such as total distance, average pace, and average time running, we’ll also be keeping an eye on game-related information, such as how many supplies you’ve collected, your base population over time, and how often you’ve evaded zombie chases.


Even better, we’ll also be showing you a top 20 list of the music and artists you play most frequently. All of this, right from inside the app!


The Android version of Zombies, Run! Season 3 will feature a statistics page too, of course, and we’re working hard on making that as fully-featured as possible. And don’t forget that whatever platform you’re on, you can still access detailed stats from ZombieLink!

Season Three’s all-new Codex!

Players who’ve been with us since Season One may remember the Codex, an in-app catalogue of all the items and artefacts you encounter as you play the game. We’re pleased to announce that in Season Three, we’re bringing the Codex back!


We’ve refreshed the look of the Codex and expanded it to include more detailed information about each item within the app itself. We’ve also completely redrawn the artwork for all of the Season One artefacts – and most importantly, we’ll be including plenty of new and important story artefacts for you to discover in Season Three.


This is just the tip of the iceberg when it comes to improvements to the Zombies, Run! app for Season Three. We’ll have more information and new screenshots about further enhancements for you shortly!


Zombies, Run! Season 3 launches in April


Since the launch of The Walk in December, we’ve had our heads down fixing bugs, improving the game, and preparing part 2, which came out this week. But this is the Zombies, Run! blog, and so we’re happy to say that we’ve also been hard at work on Zombies, Run! Season 3.

We’re delighted to announce that Season 3 will be launching this April! We’ll let you have an exact date as soon as we know one.


Season 3 will bring changes for the people of Abel Township. They’ve got a huge adventure to undertake to rescue their friends – and as ever there are plenty of zombies in the mix, their grasping fingers and gaping maws longing for Runner 5’s flesh. Excitingly, once or twice this season, some crucial decisions will be down to you, the player – choose wisely, for you hold Abel Township in your hands.

And on the app side, as well as several new features including detailed statistics, the return of the new and improved codex, and new sharing options, we’ll be redesigning the interface, making it much easier and faster to use. All the things you loved about Zombies, Run! will still be there, plus a host of new awesome options we’re still yet to reveal!


Before launch, we also wanted to give our iOS users an important heads-up: with ZR3, we’ll now require users to have iOS 7 or above. This lets us make the best app we possibly can, using all the features of the new iOS to the full. If you haven’t upgraded to iOS 7 yet, this is your shuffling, zombie-moaning wakeup call!

Well over 90% of our iOS users are currently running iOS 7+ and almost 99% have devices capable of running iOS 7. If you want all the cool new features of ZR3, upgrading to iOS 7 is the way forward. But if you just can’t do that yet, don’t worry, since ZR2 will still work and be available for redownload for iOS 6 devices. That way you won’t lose a single day of running away from terrifying zombies!

Stay tuned for more exciting details about Zombies, Run! Season 3 in March and April!

Image credits: The amazingly talented Azisa Noor.