Win a ticket to the Zombies, Run! 2 launch party

The release of Zombies, Run! 2 is so close we can almost taste it. Development is continuing on track for our April 16 release date on both iOS and Android platforms. As a result, we’re already finalising arrangements for the Zombies, Run! 2 launch party. The best part? We want you guys to join us!

We are giving away six tickets to our Zombies, Run! 2 launch party on April 17 in north London. Three will be given out here on Tumblr, with another three available on Twitter (you’ll need to be following @zombiesrungame). Each ticket includes a +1, so you can bring a friend. You can come along, meet the developers, chat with the writers, schmooze the actors and generally enjoy a night out with Six to Start and our friends from the London games industry. There’ll even be some money behind the bar for free drinks throughout the night.

Entrants must be aged 18+ and must be ready, willing and Abel (see what we did there?) to get to north London on Wednesday, April 17. Simply reblog this Tumblr post and we’ll pick winners at random and be in touch shortly.

Speaking of competitions, if you’ve entered our Fan Competition and are waiting for us to announce the winners, don’t worry – we haven’t forgotten! We’ve been inundated with great entries for all categories and are still wading through them in order to find our favourites. We will be announcing winners before the launch of Zombies, Run! 2, so keep an eye out for that. We’re sorry for the wait!

Zombies, Run! fever is spreading

Like some kind of zombie plague, Zombies, Run! has been popping up all over the place recently. Between our panel at SXSW, Tomb Raider/Grey’s Anatomy actress Camilla Luddington name dropping us on Conan, and other appearances across the internet, wherever you turn, we’re there. Just in case you missed any, here’s a round-up of everything that’s happened recently:

SXSW Panel

If you weren’t able to make it to our SXSW panel in Austin, Teaxs, we’ve got the full audio of the talk available to download. While you’ll miss out on seeing their lovely faces, you’ll still be able to enjoy hearing CEO Adrian Hon, Director Matt Wieteska, Lead Developer Alex Macmillan and Lead Writer and Co-Creator Naomi Alderman talk about what makes the game so successful and how immersive storytelling is the future of fitness games.

(and if you fancy going for the full meta-experience, why not listen while playing Zombies, Run!? You can grab the audio track right here from Soundcloud)

Conan O’Brien

The first of two shout outs given by Camilla Luddington, the voice actress for Lara Croft in the new Tomb Raider game. Clearly she’s a pretty big fan of Zombies, Run! as she talked about us on Conan recently. It just so happens, we’re pretty big fans of her’s (and Tomb Raider’s), too. Abel has never had an archaeologist visitor before, but we’re certainly open to the idea…

http://teamcoco.com/embed/v/49608

Nerdist podcast

Again, Camilla Luddington mentions us in an interview on the Nerdist podcast. We’ve not even asked her to do this, we swear! Check out the full interview over at the Nerdist website.

Loading Bar

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Remember the London-based Loading Bar crowd-funding campaign? They’ve found a potential venue in the heart of Soho and organised an open day to test the waters. A few Six to Starters were in attendance to check out the unique game-influenced cocktails and play a few rounds of Micro Machines on the SNES. The best part? The resident artist, Cosmic Images, was filling the walls with game-related artwork throughout the day.

Including, as you may have already spotted, the Zombies, Run! logo. Rubbing shoulders with the likes of Link, Batman and Lara Croft(‘s scary, toothy sister).

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HackCollege’s Gamification of Fitness

We were included in HackCollege’s Gamification of Fitness round up video. Worth checking out, over at the HackCollege website.

Zombies, Run! 2 status

Development on Zombies, Run! 2 is going really well. We’ve just started another batch of voice recording and we’re well on track for our April 16th release date on both iOS and Android devices. Even despite half the team gallivanting off to Austin to attend SXSW!

ZombieLink downtime

In order to prepare ZombieLink for Zombies, Run! 2 we’ll be taking the servers offline for hopefully no more than a couple of hours, starting at 11am GMT on Thursday, 21st March.

During this time, you won’t be able to upload or download any run data or base data to or from your device. Don’t worry though – once our servers are back up, any runs performed during this time will sync with no problems.

The ZombieLink website will also be down, so you will be unable to login or view any run records online. We’ll be tweeting live updates during the process, so keep an eye on @zombiesrungame to know exactly when the website will be up or down.